![]() ![]() The more items collected, the more the character floats. With some careful calculations, each item lifts the charcater just slightly in order to make it float. Find this & other Physics options on the Unity Asset Store. Each item will be neatly positioned and attached to the character upon pickup. Get the Ragdoll Animator package from FImpossible Creations and speed up your game development process. Note that it relies on physics, so rapid change of direction are difficult to perform as one needs to overcome the ragdoll's inertia first.Ĭreate items by pressing "S". If done quickly enough (so that the character doesn't begin to charge), on release, the player character will starting moving, following the trail drawn. One can draw an imaginary trail using the left mouse button. ![]() The left mouse button needs to be held for a brief time before the charge is initiated. This is a result of my attempt to implement multiplayer functionality, which in theory should be mostly ready to work.Ĭharging can be unpredictable as it doesn't show the player's direction to other players. Displays a good understanding of trigonometry and code optimisation.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |